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Heartbeat anti-tamper for FiveM

Heartbeat catches a player whose Raven client has been disabled, silenced or tampered with, and applies the action you set. It ships set to kick.

The problem it solves

A cheat that quietly switches off the anticheat client can then run unseen, and a client-only anticheat goes blind with it. Heartbeat makes silencing Raven a detection in its own right.

What it catches

A client that stops responding, a client that has been tampered with, and the player-state spoofing that often comes with it: a swapped player model, coordinate teleports, a spoofed weapon and tampered vehicle state. Each one is a separate check you can switch on or off.

What happens when it fires

Heartbeat ships set to kick, so a false hit costs that player a reconnect instead of an appeal. The action is logged with its evidence, and you can change it to ban from the dashboard.

Is heartbeat anti-tamper enough on its own?

No, and Raven does not rely on it alone. Client detection and server event protection run alongside it, so a cheat has to get past all of them at once.

Protect your server with Raven

About two minutes to install, with three lines in server.cfg. Standalone on any framework. From $20.