What Raven ships with
Every detection and every threshold, with the value the resource actually ships, so you can tell what you changed from what came in the box.
Every number on this page is read straight out of the config.json the resource ships, so it is what you have before you change anything. Raven ships 75 detections: 62 are on, 13 are off, and 3 kick instead of ban.
The detections that ship off
These 13 are switched off in the box. Some are off because they are genuinely risky to run unsupervised, and some are off because they only apply to certain servers. Nothing turns them on for you, so if you assumed Raven was watching for these, it is not.
| Detection | Category | What it catches |
|---|---|---|
AntiScreenOcr | Main | Reads the text that is actually drawn on the player's screen and acts if any blacklisted word… |
AntiInfiniteStamina | Playerstats | Infinite sprint - a player who never runs out of breath. |
AntiSpeedHack | Playerstats | Players moving faster than the game allows, on foot or in water. |
AntiVehicleColorChanger | Entities | A player repainting their car on demand - usually to shake a police pursuit or to dodge a… |
AntiBulletProofTires | Entities | A player making their own tyres impossible to shoot out, so spike strips and police gunfire… |
AntiCleanVehicle | Entities | A player instantly cleaning their car - usually to wipe off the dirt and damage that would… |
AntiVehicleWindowsChanger | Entities | A player restoring broken windows on their car instantly, which erases the visible evidence… |
AntiFlipVehicle | Entities | A player righting their own rolled-over car with a cheat menu instead of waiting for help -… |
EntitiesSpawnProtection | Entities | Any networked entity - ped, vehicle, object or pickup - that appears on your server without… |
AiClientEventsProtection | Events | A mod menu or injected cheat firing your scripts' client-side events by hand - opening a shop… |
AntiNoReload | Weapons | A cheat that keeps the magazine permanently full so the player never has to reload. |
AntiInfiniteAmmo | Weapons | A cheat that stops reserve ammo from going down. |
KillRateLimit | Weapons | A player killing more people in a short window than any legitimate fight produces. |
Read Your first hour of tuning before enabling any of them. Two on this list, AntiScreenOcr and EntitiesSpawnProtection, need work done first or they will ban legitimate players on day one.
The three that kick instead of ban
Every other enabled detection ships on ban. These three ship on kick, because each of them has a failure mode that is far more likely to be a bad connection or an unlucky frame than a cheat. A kick costs an innocent player a reconnect; a ban costs them an appeal and costs you the time to read it.
| Detection | Category | Why it kicks |
|---|---|---|
Heartbeat | Main | The anticheat's own dead-man's switch, plus three server-side sanity checks. |
AntiGodmode | Playerstats | Players who take no damage. |
AntiDestroyVehicles | Entities | A player wrecking cars one after another - the classic "blow up the whole parking lot" grief… |
The five switches with no action
These are written as a plain true or false rather than as an object, so they have no Action and no sub-options. They cannot be set to kick, and the Protection Rules page shows them without an action dropdown. That is expected and not a bug.
| Detection | Category | What it catches |
|---|---|---|
AntiRagdoll | Playerstats | Stops other players from remotely ragdolling your players - the griefing trick where a cheater… |
AntiEntityTakeOver | Entities | Cheaters grabbing network control of entities that belong to someone else - another player's… |
AntiRemoteAttachment | Entities | Attach exploits, where a cheater attaches a prop, a vehicle or a ped to another player from… |
AntiRemoteAttachmentV2 | Entities | The server-side half of attachment protection: it asks the game server itself to sanitise… |
AntiPlaysound | Events | Sound spam / "earrape" griefing, where a modded client makes a sound play on everyone else's… |
Every detection
The full list in config order. Ships is the Enable value and Action is what happens on a hit. A dash in the Action column means the detection is one of the five bare switches above.
| Detection | Category | Ships | Action | What it catches |
|---|---|---|---|---|
AntiScreenOcr | Main | off | ban | Reads the text that is actually drawn on the player's screen and acts if any blacklisted word… |
AntiNuiTamper | Main | on | ban | Someone attacking the anticheat's own browser page. |
ClipboardScanner | Main | on | ban | A player pasting cheat or Lua script text while in the game. |
Heartbeat | Main | on | kick | The anticheat's own dead-man's switch, plus three server-side sanity checks. |
AntiExecutor | Main | on | ban | Cheat loaders and mod menus that run outside the game's Lua - external injector programs and… |
AntiLuaMenus | Main | on | ban | Lua-based mod menus that stream their own texture dictionary for their UI, such as the menu's… |
AntiRagdoll | Playerstats | on | - | Stops other players from remotely ragdolling your players - the griefing trick where a cheater… |
AntiGodmode | Playerstats | on | kick | Players who take no damage. |
AntiChangeOutfit | Playerstats | on | ban | Clothing spam. |
AntiInfiniteStamina | Playerstats | off | ban | Infinite sprint - a player who never runs out of breath. |
AntiSuperJump | Playerstats | on | ban | The "beast jump" - the super-jump toggle that every mod menu has, which lets a player leap… |
AntiSpeedHack | Playerstats | off | ban | Players moving faster than the game allows, on foot or in water. |
AntiPedManipulation | Playerstats | on | ban | Ped config flags that make a player unkillable or untargetable - the "passive mode", "can't be… |
AntiVoiceSpoofing | Playerstats | on | ban | Players who widen their voice range so the whole server can hear them - the mod-menu "global… |
AntiClearPedTasks | Playerstats | on | ban | The clearPedTasks exploit - a cheater sending the game's clear-tasks event to yank players out… |
AntiTeleport | Playerstats | on | ban | Players jumping across the map instantly. |
AntiNoclip | Playerstats | on | ban | Players flying or walking through walls. |
AntiFreecam | Playerstats | on | ban | A camera flying free of the player's body - the mod-menu spectator camera a cheater uses to… |
AntiSpectate | Playerstats | on | ban | Players who put themselves into the game's built-in spectator mode to watch other players -… |
AntiBlacklistPedModel | Playerstats | on | ban | Players wearing a ped model they should not have. |
AntiBlacklistAnimations | Playerstats | on | ban | Players forcing explicit animations on themselves. |
AntiNightVision | Playerstats | on | ban | Players switching on the game's night vision from a mod menu so they can see in the dark… |
AntiThermalVision | Playerstats | on | ban | Players switching on the game's thermal or see-through vision from a mod menu, which lets them… |
AntiStartResources | Resources | on | ban | A resource starting inside a player's game client that the server never announced to that… |
AntiStopResources | Resources | on | ban | The mirror of AntiStartResources: a resource stopping on the player's game client that the… |
AntiHookNatives | Resources | on | ban | Cheats that lie to the anticheat instead of hiding from it. |
AntiTamperedEnv | Resources | on | ban | A cheat that has got inside the anticheat's own script and started rewriting it from within -… |
AntiResourcesInjection | Resources | on | ban | A cheat that hides inside one of your own resources and makes calls as if it were that… |
AntiEntityTakeOver | Entities | on | - | Cheaters grabbing network control of entities that belong to someone else - another player's… |
AntiRemoteAttachment | Entities | on | - | Attach exploits, where a cheater attaches a prop, a vehicle or a ped to another player from… |
AntiRemoteAttachmentV2 | Entities | on | - | The server-side half of attachment protection: it asks the game server itself to sanitise… |
AntiControlEntity | Entities | on | ban | Troll menus that seize control of other players' characters through networked synchronised… |
AntiDestroyVehicles | Entities | on | kick | A player wrecking cars one after another - the classic "blow up the whole parking lot" grief… |
AntiSpawnIsolatedVehicle | Entities | on | ban | A player sitting in a car that only exists on their own machine. |
AntiTeleportInVehicle | Entities | on | ban | Teleporting straight into a car that somebody else is already driving, and kicking them out of… |
AntiVehicleArmorChanger | Entities | on | ban | A player upgrading their own car's armour on the fly, without going through a mod shop - the… |
AntiVehicleEngineChanger | Entities | on | ban | A player giving their own car a free engine upgrade mid-drive instead of paying for it at a… |
AntiVehicleColorChanger | Entities | off | ban | A player repainting their car on demand - usually to shake a police pursuit or to dodge a… |
AntiBulletProofTires | Entities | off | ban | A player making their own tyres impossible to shoot out, so spike strips and police gunfire… |
AntiVehiclePlateChanger | Entities | on | ban | A player swapping their number plate mid-drive to beat an ANPR lookup or a plate that police… |
AntiVehicleGravityChanger | Entities | on | ban | A player altering the gravity that applies to their own vehicle - the moon-car and floaty-jump… |
AntiCleanVehicle | Entities | off | ban | A player instantly cleaning their car - usually to wipe off the dirt and damage that would… |
AntiVehicleLiveryChanger | Entities | on | ban | A player changing the livery - the painted skin - on the car they are driving, which is how… |
AntiVehicleWindowsChanger | Entities | off | ban | A player restoring broken windows on their car instantly, which erases the visible evidence… |
AntiFlipVehicle | Entities | off | ban | A player righting their own rolled-over car with a cheat menu instead of waiting for help -… |
AntiVehicleGodmode | Entities | on | ban | A player making their vehicle indestructible - self-repairing between samples, switching on… |
AntiNoVehicleCollision | Entities | on | ban | A player turning off collision on their own vehicle so they can drive through walls, buildings… |
AntiVehicleHandlingChanger | Entities | on | ban | A player rewriting their car's handling at runtime - more power, harder brakes, better grip,… |
AntiVehicleBoost | Entities | on | ban | Impossible acceleration - the cheat-menu rocket boost that throws a car forward far faster… |
EntitiesSpawnProtection | Entities | off | ban | Any networked entity - ped, vehicle, object or pickup - that appears on your server without… |
EntitiesSpamProtection | Entities | on | ban | Mass entity spawning - the lag-bomb, prop-wall and vehicle-launch attacks where someone dumps… |
BlacklistEntitiesProtection | Entities | on | ban | Spawning any model from a fixed ban list - weaponised griefing vehicles like the Oppressor MK… |
AntiPlaysound | Events | on | - | Sound spam / "earrape" griefing, where a modded client makes a sound play on everyone else's… |
AntiFireEvent | Events | on | ban | Remote fire scripts - a cheater setting a player, vehicle or building alight from across the… |
AiClientEventsProtection | Events | off | ban | A mod menu or injected cheat firing your scripts' client-side events by hand - opening a shop… |
AiServerEventsProtection | Events | on | ban | The single most abused attack on a FiveM server: a cheat menu calling your server events… |
AntiNoReload | Weapons | off | ban | A cheat that keeps the magazine permanently full so the player never has to reload. |
AntiInfiniteAmmo | Weapons | off | ban | A cheat that stops reserve ammo from going down. |
AntiSpoofBulletShot | Weapons | on | ban | Shots that do not line up with what the game itself says the player is doing. |
AntiAimbot | Weapons | on | ban | External aimbot software that moves the mouse or the camera for the player. |
AntiSilentAim | Weapons | on | ban | Shots that damage a player who is nowhere near where the shooter's camera is pointing - the… |
AntiMagicBullet | Weapons | on | ban | Bullets that hit a player through a solid wall. |
AntiGiveWeapons | Weapons | on | ban | A player handing a weapon to somebody else's character from their own game client. |
AntiRemoveWeapons | Weapons | on | ban | A player stripping weapons off somebody else's character from their own client - either one… |
AntiSpawnWeapons | Weapons | on | ban | A player holding or using a weapon that no resource on the server ever gave them. |
AntiBlacklistWeapons | Weapons | on | ban | Anyone who so much as holds one of the weapons you have banned from the server. |
AntiNoRecoil | Weapons | on | ban | Recoil removed from a weapon, so the gun never climbs and the player can hold the trigger on a… |
AntiDamageExploits | Weapons | on | ban | The known one-shot kill, crash and permanent-kill damage packets that cheat menus send. |
AntiSpoofedDamage | Weapons | on | ban | Damage dealt "with fists" from a distance the player could not possibly punch from. |
AntiBlockedDamage | Weapons | on | ban | Damage that reaches the server but never happened on the attacker's own machine. |
AntiSpamDamage | Weapons | on | ban | Damage fired at an impossible rate, or sprayed across many players at once. |
KillRateLimit | Weapons | off | ban | A player killing more people in a short window than any legitimate fight produces. |
AntiExplosionAi | Pyrotechnics | on | ban | Every explosion a player's game client asks the server to create passes through this check,… |
AntiParticleAi | Pyrotechnics | on | ban | Every visual-effect request a player's client sends to the server, the smoke, fire, sparks and… |
AntiProjectileAi | Pyrotechnics | on | ban | Every rocket, grenade, molotov, flare or other thrown or launched object a player's client… |
Every threshold
The 56 numbers you can move, with the value the resource ships. A Threshold is how many times something has to happen and a TimeWindow is the number of seconds it has to happen within, so Threshold 15 with TimeWindow 10 means fifteen inside ten seconds. Raising a threshold or lengthening a window makes a rule fire later and less often.
| Detection | Setting | Ships |
|---|---|---|
Playerstats.AntiVoiceSpoofing | Maximum | 50 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.1.Threshold | 15 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.1.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.2.Threshold | 15 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.2.TimeWindow | 5 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.3.Threshold | 10 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.3.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.4.Threshold | 10 |
Entities.EntitiesSpamProtection | Types.Peds.Rules.4.TimeWindow | 5 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.1.Threshold | 20 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.1.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.2.Threshold | 15 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.2.TimeWindow | 5 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.3.Threshold | 10 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.3.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.4.Threshold | 7 |
Entities.EntitiesSpamProtection | Types.Vehicles.Rules.4.TimeWindow | 5 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.1.Threshold | 25 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.1.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.2.Threshold | 10 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.2.TimeWindow | 5 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.3.Threshold | 5 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.3.TimeWindow | 10 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.4.Threshold | 10 |
Entities.EntitiesSpamProtection | Types.Objects.Rules.4.TimeWindow | 5 |
Events.AntiFireEvent | Types.Distance.Maximum | 128 |
Weapons.AntiSpamDamage | Rules.1.Threshold | 15 |
Weapons.AntiSpamDamage | Rules.1.TimeWindow | 1 |
Weapons.AntiSpamDamage | Rules.2.Threshold | 50 |
Weapons.AntiSpamDamage | Rules.2.TimeWindow | 3 |
Weapons.AntiSpamDamage | Rules.3.Threshold | 10 |
Weapons.AntiSpamDamage | Rules.3.TimeWindow | 5 |
Weapons.KillRateLimit | Threshold | 12 |
Weapons.KillRateLimit | TimeWindow | 10 |
Pyrotechnics.AntiExplosionAi | Types.Scale.Maximum | 1 |
Pyrotechnics.AntiExplosionAi | Types.Shake.Maximum | 3 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.1.Threshold | 10 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.1.TimeWindow | 5 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.2.Threshold | 6 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.2.TimeWindow | 4 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.3.Threshold | 8 |
Pyrotechnics.AntiExplosionAi | Types.Spam.Rules.3.TimeWindow | 5 |
Pyrotechnics.AntiParticleAi | Types.Scale.Maximum | 1 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.1.Threshold | 15 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.1.TimeWindow | 5 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.2.Threshold | 8 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.2.TimeWindow | 4 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.3.Threshold | 12 |
Pyrotechnics.AntiParticleAi | Types.Spam.Rules.3.TimeWindow | 5 |
Pyrotechnics.AntiProjectileAi | Types.Distance.Maximum | 100 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.1.Threshold | 20 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.1.TimeWindow | 5 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.2.Threshold | 15 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.2.TimeWindow | 4 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.3.Threshold | 20 |
Pyrotechnics.AntiProjectileAi | Types.Spam.Rules.3.TimeWindow | 5 |